A simple game I made based on the popular 1962 "SpaceWar!" I made it to refine my skills in game development as a whole and with Godot in particular.

The controls are pretty simple: press space to accelerate in the direction of the mouse, press the left mouse button to fire a torpedo. Shoot down enemies and collect energy to survive for longer. If you run out of energy your controls will be locked.

I had a couple of other ideas which didn't get to fully implement, however the files for them do exist so they may come back in the future! A few more new additions are planned, namely: multiple levels; multiple enemy types; a small lore screen; and different death screens depending on how you died. The system is pretty robust so I don't believe it would take longer than a day to implement each of these features respectively.

For those interested in how the game works, the code is publicly available on github.

Updated 19 days ago
StatusIn development
PlatformsHTML5
AuthorWinter_d'Atne
GenreShooter
Made withGodot, Aseprite
TagsArcade, Gravity, Physics, Pixel Art, Retro, Space
Average sessionA few minutes
InputsKeyboard, Mouse

Development log

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